12
.gitignore
vendored
12
.gitignore
vendored
@ -77,3 +77,15 @@ Plugins/**/Intermediate/*
|
||||
DerivedDataCache/*
|
||||
|
||||
BusyRabbit.uproject.DotSettings.user
|
||||
|
||||
Plugins/SpinePlugin/Script/SpinePlugin.Glue
|
||||
Script/ManagedBusyRabbit/bin
|
||||
Script/ManagedBusyRabbit/obj
|
||||
Script/ManagedBusyRabbit/Properties
|
||||
Script/BusyRabbit.Glue/bin
|
||||
Script/BusyRabbit.Glue/BusyRabbit
|
||||
Script/BusyRabbit.Glue/obj
|
||||
Script/BusyRabbit.Glue/Properties
|
||||
Script/BusyRabbit.Glue/AssetIds.cs
|
||||
Script/BusyRabbit.Glue/GameplayTags.cs
|
||||
Script/BusyRabbit.Glue/TraceChannel.cs
|
||||
|
||||
1
Plugins/UnrealSharp
Submodule
1
Plugins/UnrealSharp
Submodule
Submodule Plugins/UnrealSharp added at a5e501bc43
20
Script/BusyRabbit.Glue/BusyRabbit.Glue.csproj
Normal file
20
Script/BusyRabbit.Glue/BusyRabbit.Glue.csproj
Normal file
@ -0,0 +1,20 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<CopyLocalLockFileAssembliesName>true</CopyLocalLockFileAssembliesName>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<EnableDynamicLoading>true</EnableDynamicLoading>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnrealSharp">
|
||||
<HintPath>..\..\Plugins\UnrealSharp\Binaries\Managed\net9.0\UnrealSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnrealSharp.Core">
|
||||
<HintPath>..\..\Plugins\UnrealSharp\Binaries\Managed\net9.0\UnrealSharp.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Analyzer Include="..\..\Plugins\UnrealSharp\Binaries\Managed\UnrealSharp.SourceGenerators.dll" />
|
||||
<ProjectReference Include="..\..\Plugins\SpinePlugin\Script\SpinePlugin.Glue\SpinePlugin.Glue.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
16
Script/ManagedBusyRabbit/ManagedBusyRabbit.cs
Normal file
16
Script/ManagedBusyRabbit/ManagedBusyRabbit.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using UnrealSharp.Engine.Core.Modules;
|
||||
|
||||
namespace ManagedBusyRabbit;
|
||||
|
||||
public class FManagedBusyRabbit : IModuleInterface
|
||||
{
|
||||
public void StartupModule()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void ShutdownModule()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
21
Script/ManagedBusyRabbit/ManagedBusyRabbit.csproj
Normal file
21
Script/ManagedBusyRabbit/ManagedBusyRabbit.csproj
Normal file
@ -0,0 +1,21 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<CopyLocalLockFileAssembliesName>true</CopyLocalLockFileAssembliesName>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<EnableDynamicLoading>true</EnableDynamicLoading>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnrealSharp">
|
||||
<HintPath>..\..\Plugins\UnrealSharp\Binaries\Managed\net9.0\UnrealSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnrealSharp.Core">
|
||||
<HintPath>..\..\Plugins\UnrealSharp\Binaries\Managed\net9.0\UnrealSharp.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Analyzer Include="..\..\Plugins\UnrealSharp\Binaries\Managed\UnrealSharp.SourceGenerators.dll" />
|
||||
<ProjectReference Include="..\BusyRabbit.Glue\BusyRabbit.Glue.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
Reference in New Issue
Block a user