Files
BusyRabbit/Plugins/UnrealSharp/Managed/UnrealSharpPrograms/UnrealSharpBuildTool/Actions/RebuildSolution.cs
wyatt 648386cd73 Lua向C#逻辑迁移 一期 #13
将整个插件代码上传
2025-10-26 21:48:39 +08:00

25 lines
531 B
C#

using System.Collections.ObjectModel;
namespace UnrealSharpBuildTool.Actions;
public class RebuildSolution : BuildToolAction
{
public override bool RunAction()
{
CleanSolution cleanSolutionProcess = new CleanSolution();
if (!cleanSolutionProcess.RunAction())
{
return false;
}
BuildSolution buildSolution = new BuildUserSolution();
if (!buildSolution.RunAction())
{
return false;
}
return true;
}
}