刀光预研
初步实现了刀光交互效果
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@ -81,13 +81,9 @@ function CookManager:CheckFinishStatus()
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end
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function CookManager:AddCookMaterial(cook_material_id, is_auto_push)
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local BusyGamePlayLibrary = import("BusyGamePlayLibrary")
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local config = Utils.GetDataTableConfig(
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"CookMaterialStateConfig", cook_material_id
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)
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BusyGamePlayLibrary.SetTest(config)
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print("?>????", config)
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if not config then
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print("ERROR: can't find ", cook_material_id, " in CookMaterialStateConfig")
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return
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0
Content/Lua/GamePlay/CookSystem/PreCookManager.lua
Normal file
0
Content/Lua/GamePlay/CookSystem/PreCookManager.lua
Normal file
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