7
Script/BusyRabbit.Glue/AssetTypes.cs
Normal file
7
Script/BusyRabbit.Glue/AssetTypes.cs
Normal file
@ -0,0 +1,7 @@
|
||||
using UnrealSharp.CoreUObject;
|
||||
|
||||
public static class AssetTypes
|
||||
{
|
||||
public static readonly FPrimaryAssetType Map = new("Map");
|
||||
public static readonly FPrimaryAssetType PrimaryAssetLabel = new("PrimaryAssetLabel");
|
||||
}
|
||||
Reference in New Issue
Block a user