Lua向C#逻辑迁移 一期 #13

将整个插件代码上传
This commit is contained in:
2025-10-26 21:48:39 +08:00
parent 56994b3927
commit 648386cd73
785 changed files with 53683 additions and 2 deletions

View File

@ -0,0 +1,36 @@
namespace UnrealSharpWeaver;
[Flags]
public enum EFunctionFlags : ulong
{
None = 0x00000000,
Final = 0x00000001,
RequiredAPI = 0x00000002,
BlueprintAuthorityOnly = 0x00000004,
BlueprintCosmetic = 0x00000008,
Net = 0x00000040,
NetReliable = 0x00000080,
NetRequest = 0x00000100,
Exec = 0x00000200,
Native = 0x00000400,
Event = 0x00000800,
NetResponse = 0x00001000,
Static = 0x00002000,
NetMulticast = 0x00004000,
MulticastDelegate = 0x00010000,
Public = 0x00020000,
Private = 0x00040000,
Protected = 0x00080000,
Delegate = 0x00100000,
NetServer = 0x00200000,
HasOutParms = 0x00400000,
HasDefaults = 0x00800000,
NetClient = 0x01000000,
DLLImport = 0x02000000,
BlueprintCallable = 0x04000000,
BlueprintNativeEvent = 0x08000000,
BlueprintPure = 0x10000000,
EditorOnly = 0x20000000,
Const = 0x40000000,
NetValidate = 0x80000000,
};