36 lines
		
	
	
		
			949 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			949 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace UnrealSharpWeaver;
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| 
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| [Flags]
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| public enum EFunctionFlags : ulong
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| {
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|     None = 0x00000000,
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|     Final = 0x00000001,
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|     RequiredAPI = 0x00000002,
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|     BlueprintAuthorityOnly = 0x00000004,
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|     BlueprintCosmetic = 0x00000008,
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|     Net = 0x00000040,
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|     NetReliable = 0x00000080,
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|     NetRequest = 0x00000100,
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|     Exec = 0x00000200,
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|     Native = 0x00000400,
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|     Event = 0x00000800,
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|     NetResponse = 0x00001000,
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|     Static = 0x00002000,
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|     NetMulticast = 0x00004000,
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|     MulticastDelegate = 0x00010000,
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|     Public = 0x00020000,
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|     Private = 0x00040000,
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|     Protected = 0x00080000,
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|     Delegate = 0x00100000,
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|     NetServer = 0x00200000,
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|     HasOutParms = 0x00400000,
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|     HasDefaults = 0x00800000,
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|     NetClient = 0x01000000,
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|     DLLImport = 0x02000000,
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|     BlueprintCallable = 0x04000000,
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|     BlueprintNativeEvent = 0x08000000,
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|     BlueprintPure = 0x10000000,
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|     EditorOnly = 0x20000000,
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|     Const = 0x40000000,
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|     NetValidate = 0x80000000,
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| }; |