准备制作食材预处理流程,为lua直接读data table做基建

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This commit is contained in:
2025-08-19 03:23:36 +08:00
parent 6fafddc43d
commit 626808fde9
29 changed files with 328 additions and 51 deletions

View File

@ -0,0 +1,35 @@
local DataTableUtils = require("Utils.DataTableUtils")
local PreCookSlot = {}
function PreCookSlot:OnInitialized()
end
function PreCookSlot:Construct()
end
function PreCookSlot:Destruct()
end
function PreCookSlot:Reset()
end
function PreCookSlot:SetPreCookToolID(pre_cook_tool_id)
self:Reset()
if not pre_cook_tool_id then return end
local row_data = DataTableUtils.GetDataTableRow("PreCookItemConfig", pre_cook_tool_id)
if not row_data then
return
end
self.SlotImg:SetBrushFromSoftTexture(row_data.DisplayResource, true)
print("PreCookSlot:SetPreCookToolID", row_data)
end
return Class(nil, nil, PreCookSlot)