2024-10-30 - 2025-10-30

Overview

1 Active Pull Request
15 Active Issues
Excluding merges, 1 author has pushed 32 commits to main and 40 commits to all branches. On main, 1095 files have changed and there have been 213854 additions and 4434 deletions.

1 Pull request merged by 1 user

Merged #15 CSharpMigrate 2025-10-26 21:51:42 +08:00

6 Issues closed from 1 user

Closed #11 移除slua插件,升级UE5.6 2025-10-26 21:26:11 +08:00

Closed #12 成功编译C#插件 2025-10-26 21:25:38 +08:00

Closed #10 将直接继承于slua的蓝图父类修改为UE对应的蓝图父类 2025-10-25 03:42:15 +08:00

Closed #9 if语句内赋值修正 2025-10-25 02:53:09 +08:00

Closed #8 剔除不需要的插件依赖,比如Paper2D系列 2025-10-20 22:45:36 +08:00

Closed #7 暂存现阶段所有代码 2025-10-20 22:44:01 +08:00

15 Issues created by 1 user

Opened #1 优化资源排布算法 2025-10-20 16:58:58 +08:00

Opened #2 优化角色生成位置 2025-10-20 17:00:11 +08:00

Opened #3 重构旧的采集系统和掉落系统 2025-10-20 17:43:34 +08:00

Opened #4 制作物品拾取效果 2025-10-20 17:44:12 +08:00

Opened #5 重构背包 2025-10-20 17:47:48 +08:00

Opened #6 战斗界面设计 2025-10-20 17:54:32 +08:00

Opened #7 暂存现阶段所有代码 2025-10-20 22:14:17 +08:00

Opened #8 剔除不需要的插件依赖,比如Paper2D系列 2025-10-20 22:15:28 +08:00

Opened #9 if语句内赋值修正 2025-10-25 02:51:55 +08:00

Opened #10 将直接继承于slua的蓝图父类修改为UE对应的蓝图父类 2025-10-25 03:10:21 +08:00

Opened #11 移除slua插件,升级UE5.6 2025-10-25 03:24:08 +08:00

Opened #12 成功编译C#插件 2025-10-25 03:42:45 +08:00

Opened #13 Lua向C#逻辑迁移 一期 2025-10-25 05:52:03 +08:00

Opened #14 物品生成到地图外面去了 2025-10-26 21:29:28 +08:00

Opened #16 UI框架调整,主界面重做 2025-10-28 23:50:17 +08:00