Files
BusyRabbit/Source/BusyRabbitEditor.Target.cs
2025-07-09 01:08:35 +08:00

16 lines
413 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class BusyRabbitEditorTarget : TargetRules
{
public BusyRabbitEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4;
ExtraModuleNames.Add("BusyRabbit");
}
}