Files
BusyRabbit/Plugins/UnrealSharp/Source/UnrealSharpManagedGlue/Utilities/HeaderUtilities.cs
wyatt 648386cd73 Lua向C#逻辑迁移 一期 #13
将整个插件代码上传
2025-10-26 21:48:39 +08:00

18 lines
386 B
C#

using System.Collections.Generic;
using EpicGames.UHT.Types;
namespace UnrealSharpScriptGenerator.Utilities;
public static class HeaderUtilities
{
public static IEnumerable<UhtPackage> GetPackages(this UhtHeaderFile header)
{
#if UE_5_5_OR_LATER
return header.Module.Packages;
#else
return new [] { header.Package };
#endif
}
}