25 lines
338 B
C#
25 lines
338 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UnrealSharpScriptGenerator;
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public enum PropertyKind
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{
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Unknown,
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Bool,
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SByte,
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Byte,
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Short,
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UShort,
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Int,
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UInt,
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Long,
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ULong,
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Float,
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Double,
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String,
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Enum
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} |