Files
BusyRabbit/Source/BusyRabbit/Public/BusyBonfire.h
2025-07-09 01:08:35 +08:00

30 lines
614 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "LuaActor.h"
#include "BusyBonfire.generated.h"
/**
*
*/
UCLASS()
class BUSYRABBIT_API ABusyBonfire : public ALuaActor
{
GENERATED_BODY()
public:
ABusyBonfire();
public:
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite)
TObjectPtr<class UCapsuleComponent> CapsuleComp;
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite)
TObjectPtr<class USceneComponent> SceneComp;
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite)
TObjectPtr<class UInventoryComponent> Inventory; // ²Ö¿â
};