13 lines
435 B
C++
13 lines
435 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#include "BusyPlayerController.h"
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#include "BusyGameInstance.h"
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void ABusyPlayerController::BeginPlay(){
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Super::BeginPlay();
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bShowMouseCursor = true; // ÏÔʾ¹â±ê
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FInputModeGameAndUI InputMode;
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InputMode.SetHideCursorDuringCapture(false);
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InputMode.SetLockMouseToViewportBehavior(EMouseLockMode::DoNotLock);
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SetInputMode(InputMode);
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}
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