52 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnrealBuildTool;
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| 
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| public class UnrealSharpEditor : ModuleRules
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| {
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|     public UnrealSharpEditor(ReadOnlyTargetRules Target) : base(Target)
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|     {
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|         PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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| 
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|         PublicDependencyModuleNames.AddRange(
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|             new string[]
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|             {
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|                 "Core",
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|                 "UnrealSharpBinds"
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|             }
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|         );
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| 
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|         PrivateDependencyModuleNames.AddRange(
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|             new string[]
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|             {
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|                 "CoreUObject",
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|                 "Engine",
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|                 "Slate",
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|                 "SlateCore",
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|                 "EditorSubsystem",
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|                 "UnrealSharpCore",
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|                 "UnrealEd",
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|                 "UnrealSharpProcHelper",
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|                 "BlueprintGraph",
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|                 "ToolMenus",
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|                 "EditorFramework",
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|                 "InputCore",
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|                 "AppFramework",
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|                 "EditorStyle",
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|                 "Projects",
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|                 "GameplayTags",
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|                 "DeveloperSettings",
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|                 "UnrealSharpBlueprint",
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|                 "Kismet",
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|                 "KismetCompiler",
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|                 "BlueprintEditorLibrary",
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|                 "SubobjectDataInterface",
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|                 "AssetTools",
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|                 "UnrealSharpRuntimeGlue",
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|                 "PluginBrowser", 
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|                 "UnrealSharpUtilities",
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|             }
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|         );
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| 
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|         PublicDefinitions.Add("SkipGlueGeneration");
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|     }
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| }
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