7 lines
		
	
	
		
			214 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			7 lines
		
	
	
		
			214 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnrealSharp.CoreUObject;
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| 
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| public static class AssetTypes
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| {
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| 	public static readonly FPrimaryAssetType Map = new("Map");
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| 	public static readonly FPrimaryAssetType PrimaryAssetLabel = new("PrimaryAssetLabel");
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| } |