58 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using EpicGames.UHT.Types;
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| using UnrealSharpScriptGenerator.Utilities;
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| 
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| namespace UnrealSharpScriptGenerator.PropertyTranslators;
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| 
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| public class EnumPropertyTranslator : BlittableTypePropertyTranslator
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| {
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|     public EnumPropertyTranslator() : base(typeof(UhtByteProperty), "", PropertyKind.Enum)
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|     {
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|     }
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| 
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|     public override bool CanExport(UhtProperty property)
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|     {
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|         return property is UhtEnumProperty or UhtByteProperty && GetEnum(property) != null;
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|     }
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| 
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|     public override string ConvertCPPDefaultValue(string defaultValue, UhtFunction function, UhtProperty parameter)
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|     {
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|         UhtEnum enumObj = GetEnum(parameter)!;
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|         int index = enumObj.GetIndexByName(defaultValue);
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|         string valueName = ScriptGeneratorUtilities.GetCleanEnumValueName(enumObj, enumObj.EnumValues[index]);
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|         return $"{GetManagedType(parameter)}.{valueName}";
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|     }
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|     
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|     public override string GetManagedType(UhtProperty property)
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|     {
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|         UhtEnum enumObj = GetEnum(property)!;
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|         return enumObj.GetFullManagedName();
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|     }
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| 
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|     public override string GetMarshaller(UhtProperty property)
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|     {
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|         return $"EnumMarshaller<{GetManagedType(property)}>";
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|     }
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| 
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|     public override void ExportCppDefaultParameterAsLocalVariable(GeneratorStringBuilder builder, string variableName, string defaultValue,
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|         UhtFunction function, UhtProperty paramProperty)
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|     {
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|         if (defaultValue.Contains("::"))
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|         {
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|             defaultValue = defaultValue.Substring(defaultValue.LastIndexOf("::") + 2);
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|         }
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|         
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|         string fullEnumName = GetManagedType(paramProperty);
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|         builder.AppendLine($"{fullEnumName} {variableName} = {fullEnumName}.{defaultValue};");
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|     }
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| 
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|     private static UhtEnum? GetEnum(UhtProperty property)
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|     {
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|         return property switch
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|         {
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|             UhtEnumProperty enumProperty => enumProperty.Enum,
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|             UhtByteProperty byteProperty => byteProperty.Enum,
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|             _ => throw new InvalidOperationException("Property is not an enum or byte property")
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|         };
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|     }
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| } |