Files
BusyRabbit/Source/BusyRabbit.Target.cs

16 lines
398 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class BusyRabbitTarget : TargetRules
{
public BusyRabbitTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_6;
ExtraModuleNames.Add("BusyRabbit");
}
}