local GameplayStatics = import("GameplayStatics") local WidgetUtils = require("Utils.UI.WidgetUtils") local HomeLandMainUI = {} function HomeLandMainUI:OnInitialized() self.Gateway.OnClicked:Add(function() GameplayStatics.OpenLevel(self, "FalconPlain", false, "") end) self.Hearth.OnClicked:Add(function() WidgetUtils.Show(self, "HearthMain") end) end return Class(nil, nil, HomeLandMainUI)