大厅接入
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@ -16,6 +16,10 @@ local function CreateItemGenerator(level_config_data)
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return Generator(period, item_data)
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end
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function SubSystem:Bp_ShouldCreateSubsystem(world)
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return false
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end
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function SubSystem:ReceiveSubSystemInitialize()
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local world = BusyGamePlayLibrary.K2_GetWorld(self)
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self.start_time = GameplayStatics.GetTimeSeconds(world)
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