可以通过设置渲染分辨率比例和屏幕分辨率解决模糊的问题,与抗锯齿无关

This commit is contained in:
2025-10-08 15:22:38 +08:00
parent 3f8c38b000
commit 8c612d19e2
8 changed files with 12 additions and 36 deletions

View File

@ -93,11 +93,10 @@ void UBusyGameInstance::LuaStateInitCallback(NS_SLUA::lua_State* L) {
lua_pushcfunction(L, PrintLog);
lua_setglobal(L, "PrintLog");
// <20><><EFBFBD><EFBFBD>EndFrame
LuaGameInstance = state->doFile("GameInstance");
LuaGameInstance.getFromTable("OnEndFrame", OnLuaEndFrame);
// ע<EFBFBD><EFBFBD>extension
// 注册拓展
RegisterDataTableExtension();
}