Lua向C#逻辑迁移 一期 #13

将整个插件代码上传
This commit is contained in:
2025-10-26 21:48:39 +08:00
parent 56994b3927
commit 648386cd73
785 changed files with 53683 additions and 2 deletions

View File

@ -0,0 +1,35 @@
#include "CSNamespace.h"
#include "CSManager.h"
FString FCSNamespace::GetLastNamespace() const
{
FString NamespaceString = Namespace.ToString();
int32 LastDotIndex = NamespaceString.Find(TEXT("."), ESearchCase::CaseSensitive, ESearchDir::FromEnd);
if (LastDotIndex == INDEX_NONE)
{
return NamespaceString;
}
return NamespaceString.Right(NamespaceString.Len() - LastDotIndex - 1);
}
bool FCSNamespace::GetParentNamespace(FCSNamespace& OutParent) const
{
FString NamespaceString = Namespace.ToString();
int32 LastDotIndex = NamespaceString.Find(".", ESearchCase::CaseSensitive, ESearchDir::FromEnd);
if (LastDotIndex == INDEX_NONE)
{
return false;
}
FString ParentNamespace = NamespaceString.Left(LastDotIndex);
OutParent = FCSNamespace(*ParentNamespace);
return true;
}
UPackage* FCSNamespace::GetPackage() const
{
return UCSManager::Get().FindOrAddManagedPackage(*this);
}