@ -0,0 +1,15 @@
|
||||
#include "CSAsyncLoadSoftObjectPtr.h"
|
||||
#include "Engine/AssetManager.h"
|
||||
#include "Engine/StreamableManager.h"
|
||||
|
||||
void UCSAsyncLoadSoftPtr::LoadSoftObjectPaths(const TArray<FSoftObjectPath>& SoftObjectPtr)
|
||||
{
|
||||
UAssetManager::Get().GetStreamableManager().RequestAsyncLoad(SoftObjectPtr,
|
||||
FStreamableDelegate::CreateUObject(this, &UCSAsyncLoadSoftPtr::OnAsyncLoadComplete));
|
||||
}
|
||||
|
||||
void UCSAsyncLoadSoftPtr::OnAsyncLoadComplete()
|
||||
{
|
||||
InvokeManagedCallback();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user