Lua向C#逻辑迁移 一期 #13

将整个插件代码上传
This commit is contained in:
2025-10-26 21:48:39 +08:00
parent 56994b3927
commit 648386cd73
785 changed files with 53683 additions and 2 deletions

View File

@ -0,0 +1,31 @@
namespace UnrealSharpWeaver;
[Flags]
public enum StructFlags : ulong
{
NoFlags = 0x00000000,
Native = 0x00000001,
IdenticalNative = 0x00000002,
HasInstancedReference= 0x00000004,
NoExport = 0x00000008,
Atomic = 0x00000010,
Immutable = 0x00000020,
AddStructReferencedObjects = 0x00000040,
RequiredAPI = 0x00000200,
NetSerializeNative = 0x00000400,
SerializeNative = 0x00000800,
CopyNative = 0x00001000,
IsPlainOldData = 0x00002000,
NoDestructor = 0x00004000,
ZeroConstructor = 0x00008000,
ExportTextItemNative = 0x00010000,
ImportTextItemNative = 0x00020000,
PostSerializeNative = 0x00040000,
SerializeFromMismatchedTag = 0x00080000,
NetDeltaSerializeNative = 0x00100000,
PostScriptConstruct = 0x00200000,
NetSharedSerialization = 0x00400000,
Trashed = 0x00800000,
NewerVersionExists = 0x01000000,
CanEditChange = 0x02000000,
};