| @ -0,0 +1,82 @@ | ||||
| namespace UnrealSharpWeaver; | ||||
|  | ||||
| [Flags] | ||||
| public enum PropertyFlags : ulong | ||||
| { | ||||
|     None = 0, | ||||
|     Edit = 0x0000000000000001, | ||||
|     ConstParm = 0x0000000000000002, | ||||
|     BlueprintVisible = 0x0000000000000004, | ||||
|     ExportObject = 0x0000000000000008, | ||||
|     BlueprintReadOnly = 0x0000000000000010, | ||||
|     Net = 0x0000000000000020, | ||||
|     EditFixedSize = 0x0000000000000040, | ||||
|     Parm = 0x0000000000000080, | ||||
|     OutParm = 0x0000000000000100, | ||||
|     ZeroConstructor = 0x0000000000000200, | ||||
|     ReturnParm = 0x0000000000000400, | ||||
|     DisableEditOnTemplate = 0x0000000000000800, | ||||
|     Transient = 0x0000000000002000, | ||||
|     Config = 0x0000000000004000, | ||||
|     DisableEditOnInstance = 0x0000000000010000, | ||||
|     EditConst = 0x0000000000020000, | ||||
|     GlobalConfig = 0x0000000000040000, | ||||
|     InstancedReference = 0x0000000000080000, | ||||
|     DuplicateTransient = 0x0000000000200000, | ||||
|     SubobjectReference = 0x0000000000400000, | ||||
|     SaveGame = 0x0000000001000000, | ||||
|     NoClear = 0x0000000002000000, | ||||
|     ReferenceParm = 0x0000000008000000, | ||||
|     BlueprintAssignable = 0x0000000010000000, | ||||
|     Deprecated = 0x0000000020000000, | ||||
|     IsPlainOldData = 0x0000000040000000, | ||||
|     RepSkip = 0x0000000080000000, | ||||
|     RepNotify = 0x0000000100000000, | ||||
|     Interp = 0x0000000200000000, | ||||
|     NonTransactional = 0x0000000400000000, | ||||
|     EditorOnly = 0x0000000800000000, | ||||
|     NoDestructor = 0x0000001000000000, | ||||
|     AutoWeak = 0x0000004000000000, | ||||
|     ContainsInstancedReference = 0x0000008000000000, | ||||
|     AssetRegistrySearchable = 0x0000010000000000, | ||||
|     SimpleDisplay = 0x0000020000000000, | ||||
|     AdvancedDisplay = 0x0000040000000000, | ||||
|     Protected = 0x0000080000000000, | ||||
|     BlueprintCallable = 0x0000100000000000, | ||||
|     BlueprintAuthorityOnly = 0x0000200000000000, | ||||
|     TextExportTransient = 0x0000400000000000, | ||||
|     NonPIEDuplicateTransient = 0x0000800000000000, | ||||
|     ExposeOnSpawn = 0x0001000000000000, | ||||
|     PersistentInstance = 0x0002000000000000, | ||||
|     UObjectWrapper = 0x0004000000000000, | ||||
|     HasGetValueTypeHash = 0x0008000000000000, | ||||
|     NativeAccessSpecifierPublic = 0x0010000000000000, | ||||
|     NativeAccessSpecifierProtected = 0x0020000000000000, | ||||
|     NativeAccessSpecifierPrivate = 0x0040000000000000, | ||||
|     SkipSerialization = 0x0080000000000000, | ||||
|  | ||||
|     /* Combination flags */ | ||||
|  | ||||
|     NativeAccessSpecifiers = NativeAccessSpecifierPublic | NativeAccessSpecifierProtected | NativeAccessSpecifierPrivate, | ||||
|  | ||||
|     ParmFlags = Parm | OutParm | ReturnParm | ReferenceParm | ConstParm, | ||||
|     PropagateToArrayInner = ExportObject | PersistentInstance | InstancedReference | ContainsInstancedReference | Config | EditConst | Deprecated | EditorOnly | AutoWeak | UObjectWrapper, | ||||
|     PropagateToMapValue = ExportObject | PersistentInstance | InstancedReference | ContainsInstancedReference | Config | EditConst | Deprecated | EditorOnly | AutoWeak | UObjectWrapper | Edit, | ||||
|     PropagateToMapKey = ExportObject | PersistentInstance | InstancedReference | ContainsInstancedReference | Config | EditConst | Deprecated | EditorOnly | AutoWeak | UObjectWrapper | Edit, | ||||
|     PropagateToSetElement = ExportObject | PersistentInstance | InstancedReference | ContainsInstancedReference | Config | EditConst | Deprecated | EditorOnly | AutoWeak | UObjectWrapper | Edit, | ||||
|  | ||||
|     /** the flags that should never be set on interface properties */ | ||||
|     InterfaceClearMask = ExportObject | InstancedReference | ContainsInstancedReference, | ||||
|  | ||||
|     /** all the properties that can be stripped for final release console builds */ | ||||
|     DevelopmentAssets = EditorOnly, | ||||
|  | ||||
|     /** all the properties that should never be loaded or saved */ | ||||
|     ComputedFlags = IsPlainOldData | NoDestructor | ZeroConstructor | HasGetValueTypeHash, | ||||
|  | ||||
|     EditDefaultsOnly = Edit | BlueprintVisible | DisableEditOnInstance, | ||||
|     EditInstanceOnly = Edit | BlueprintVisible, | ||||
|     EditAnywhere = Edit | BlueprintVisible | BlueprintReadOnly, | ||||
|  | ||||
|     AllFlags = 0xFFFFFFFFFFFFFFFF | ||||
| } | ||||
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