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33
Plugins/slua_unreal/External/luasocket/mime.h
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33
Plugins/slua_unreal/External/luasocket/mime.h
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#ifndef MIME_H
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#define MIME_H
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/*=========================================================================*\
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* Core MIME support
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* LuaSocket toolkit
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*
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* This module provides functions to implement transfer content encodings
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* and formatting conforming to RFC 2045. It is used by mime.lua, which
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* provide a higher level interface to this functionality.
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\*=========================================================================*/
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#include "lua.h"
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/*-------------------------------------------------------------------------*\
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* Current MIME library version
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\*-------------------------------------------------------------------------*/
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#define MIME_VERSION "MIME 1.0.3"
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#define MIME_COPYRIGHT "Copyright (C) 2004-2013 Diego Nehab"
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#define MIME_AUTHORS "Diego Nehab"
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/*-------------------------------------------------------------------------*\
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* This macro prefixes all exported API functions
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\*-------------------------------------------------------------------------*/
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#ifndef MIME_API
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#define MIME_API extern
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#endif
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namespace NS_SLUA {
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MIME_API int luaopen_mime_core(lua_State *L);
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} // end NS_SLUA
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#endif /* MIME_H */
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