初始化提交
This commit is contained in:
130
Plugins/slua_unreal/External/luasocket/luasocket.cpp
vendored
Normal file
130
Plugins/slua_unreal/External/luasocket/luasocket.cpp
vendored
Normal file
@ -0,0 +1,130 @@
|
||||
/*=========================================================================*\
|
||||
* LuaSocket toolkit
|
||||
* Networking support for the Lua language
|
||||
* Diego Nehab
|
||||
* 26/11/1999
|
||||
*
|
||||
* This library is part of an effort to progressively increase the network
|
||||
* connectivity of the Lua language. The Lua interface to networking
|
||||
* functions follows the Sockets API closely, trying to simplify all tasks
|
||||
* involved in setting up both client and server connections. The provided
|
||||
* IO routines, however, follow the Lua style, being very similar to the
|
||||
* standard Lua read and write functions.
|
||||
\*=========================================================================*/
|
||||
|
||||
/*=========================================================================*\
|
||||
* Standard include files
|
||||
\*=========================================================================*/
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
|
||||
|
||||
/*=========================================================================*\
|
||||
* LuaSocket includes
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
#include "auxiliar.h"
|
||||
#include "except.h"
|
||||
#include "timeout.h"
|
||||
#include "buffer.h"
|
||||
#include "inet.h"
|
||||
#include "tcp.h"
|
||||
#include "udp.h"
|
||||
#include "select.h"
|
||||
|
||||
namespace NS_SLUA {
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Internal function prototypes
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_skip(lua_State *L);
|
||||
static int global_unload(lua_State *L);
|
||||
static int base_open(lua_State *L);
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Modules and functions
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static const luaL_Reg luasocket_mod[] = {
|
||||
{"auxiliar", auxiliar_open},
|
||||
{"except", except_open},
|
||||
{"timeout", timeout_open},
|
||||
{"buffer", buffer_open},
|
||||
{"inet", inet_open},
|
||||
{"tcp", tcp_open},
|
||||
{"udp", udp_open},
|
||||
{"select", select_open},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
static luaL_Reg luasocket_func[] = {
|
||||
{"skip", global_skip},
|
||||
{"__unload", global_unload},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Skip a few arguments
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_skip(lua_State *L) {
|
||||
int amount = luaL_checkinteger(L, 1);
|
||||
int ret = lua_gettop(L) - amount - 1;
|
||||
return ret >= 0 ? ret : 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Unloads the library
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_unload(lua_State *L) {
|
||||
(void) L;
|
||||
socket_close();
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if LUA_VERSION_NUM > 501
|
||||
int luaL_typerror (lua_State *L, int narg, const char *tname) {
|
||||
const char *msg = lua_pushfstring(L, "%s expected, got %s",
|
||||
tname, luaL_typename(L, narg));
|
||||
return luaL_argerror(L, narg, msg);
|
||||
}
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Setup basic stuff.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int base_open(lua_State *L) {
|
||||
if (socket_open()) {
|
||||
/* export functions (and leave namespace table on top of stack) */
|
||||
#if LUA_VERSION_NUM > 501 && !defined(LUA_COMPAT_MODULE)
|
||||
lua_newtable(L);
|
||||
luaL_setfuncs(L, luasocket_func, 0);
|
||||
#else
|
||||
luaL_openlib(L, "socket", luasocket_func, 0);
|
||||
#endif
|
||||
#ifdef LUASOCKET_DEBUG
|
||||
lua_pushstring(L, "_DEBUG");
|
||||
lua_pushboolean(L, 1);
|
||||
lua_rawset(L, -3);
|
||||
#endif
|
||||
/* make version string available to scripts */
|
||||
lua_pushstring(L, "_VERSION");
|
||||
lua_pushstring(L, LUASOCKET_VERSION);
|
||||
lua_rawset(L, -3);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushstring(L, "unable to initialize library");
|
||||
lua_error(L);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes all library modules.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
LUASOCKET_API int luaopen_socket_core(lua_State *L) {
|
||||
int i;
|
||||
base_open(L);
|
||||
for (i = 0; luasocket_mod[i].name; i++) luasocket_mod[i].func(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
} // end NS_SLUA
|
||||
Reference in New Issue
Block a user