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								Plugins/slua_unreal/External/lua/lzio.cpp
									
									
									
									
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							| @ -0,0 +1,68 @@ | ||||
| /* | ||||
| ** $Id: lzio.c,v 1.37 2015/09/08 15:41:05 roberto Exp $ | ||||
| ** Buffered streams | ||||
| ** See Copyright Notice in lua.h | ||||
| */ | ||||
|  | ||||
| #define lzio_c | ||||
| #define LUA_CORE | ||||
|  | ||||
| #include "lzio.h" | ||||
| #include "lprefix.h" | ||||
|  | ||||
| #include <string.h> | ||||
|  | ||||
| #include "lua.h" | ||||
| #include "llimits.h" | ||||
| #include "lmem.h" | ||||
| #include "lstate.h" | ||||
|  | ||||
| namespace NS_SLUA { | ||||
|  | ||||
| int luaZ_fill (ZIO *z) { | ||||
|   size_t size; | ||||
|   lua_State *L = z->L; | ||||
|   const char *buff; | ||||
|   lua_unlock(L); | ||||
|   buff = z->reader(L, z->data, &size); | ||||
|   lua_lock(L); | ||||
|   if (buff == NULL || size == 0) | ||||
|     return EOZ; | ||||
|   z->n = size - 1;  /* discount char being returned */ | ||||
|   z->p = buff; | ||||
|   return cast_uchar(*(z->p++)); | ||||
| } | ||||
|  | ||||
|  | ||||
| void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) { | ||||
|   z->L = L; | ||||
|   z->reader = reader; | ||||
|   z->data = data; | ||||
|   z->n = 0; | ||||
|   z->p = NULL; | ||||
| } | ||||
|  | ||||
|  | ||||
| /* --------------------------------------------------------------- read --- */ | ||||
| size_t luaZ_read (ZIO *z, void *b, size_t n) { | ||||
|   while (n) { | ||||
|     size_t m; | ||||
|     if (z->n == 0) {  /* no bytes in buffer? */ | ||||
|       if (luaZ_fill(z) == EOZ)  /* try to read more */ | ||||
|         return n;  /* no more input; return number of missing bytes */ | ||||
|       else { | ||||
|         z->n++;  /* luaZ_fill consumed first byte; put it back */ | ||||
|         z->p--; | ||||
|       } | ||||
|     } | ||||
|     m = (n <= z->n) ? n : z->n;  /* min. between n and z->n */ | ||||
|     memcpy(b, z->p, m); | ||||
|     z->n -= m; | ||||
|     z->p += m; | ||||
|     b = (char *)b + m; | ||||
|     n -= m; | ||||
|   } | ||||
|   return 0; | ||||
| } | ||||
|  | ||||
| } // end NS_SLUA | ||||
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