优化角色生成位置 #2

同时也将地图扩大为128 * 128
This commit is contained in:
2025-10-30 23:11:08 +08:00
parent 239425c47d
commit 39b100acff
18 changed files with 84 additions and 23 deletions

View File

@ -15,7 +15,7 @@ ManualIPAddress=
[/Script/EngineSettings.GameMapsSettings]
GlobalDefaultGameMode=/Game/Blueprint/Bp_BusyGameMode.Bp_BusyGameMode_C
GameInstanceClass=/Script/BusyRabbit.BusyGameInstance
EditorStartupMap=/Game/Level/HomeLand.HomeLand
EditorStartupMap=/Game/Level/FalconPlain.FalconPlain
GameDefaultMap=/Game/Level/FalconPlain.FalconPlain
[/Script/Engine.RendererSettings]

View File

@ -1,3 +1,4 @@
;METADATA=(Diff=true, UseCommands=true)
[/Script/GameplayTags.GameplayTagsSettings]
ImportTagsFromConfig=True
WarnOnInvalidTags=True
@ -57,6 +58,9 @@ NetIndexFirstBitSegment=16
+GameplayTagList=(Tag="Ingredient.Vegetable.Carrot",DevComment="胡萝卜")
+GameplayTagList=(Tag="Recover.Role.Health",DevComment="回复生命值")
+GameplayTagList=(Tag="Recover.Role.Hunger",DevComment="恢复饥饿值")
+GameplayTagList=(Tag="Resource",DevComment="资源")
+GameplayTagList=(Tag="Resource.Building",DevComment="建筑物")
+GameplayTagList=(Tag="Resource.Building.Campsite",DevComment="营地")
+GameplayTagList=(Tag="Status.Role.Invincible",DevComment="不掉血标签")
+GameplayTagList=(Tag="Terrain.Desert",DevComment="荒漠地形")
+GameplayTagList=(Tag="Terrain.Forest",DevComment="森林")