阶段暂存

This commit is contained in:
2025-09-28 01:32:54 +08:00
parent 090bd16c67
commit 15a213a5c4
53 changed files with 405 additions and 728 deletions

View File

@ -18,7 +18,7 @@
*
*/
UCLASS()
class BUSYRABBIT_API UBusyGamePlayLibrary : public UBlueprintFunctionLibrary
class BUSYRABBIT_API UBusyGameplayLibrary : public UBlueprintFunctionLibrary
{
GENERATED_BODY()
@ -33,7 +33,7 @@ public:
static UClass* GetGameUIClass(const FString& ClassName);
UFUNCTION(BlueprintPure)
static UWorld* K2_GetWorld(const UObject* obj);
static UWorld* K2_GetWorld(const UObject* UObj);
UFUNCTION(BlueprintPure)
static bool GetLevelBaseConfig(const FName& RowName, FBusyLevelBaseConfig& RowData);
@ -58,12 +58,5 @@ public:
UFUNCTION(BlueprintPure)
static bool GetCookMaterialStateConfig(const FName& RowName, FBusyCookMaterialStateConfig& RowData);
UFUNCTION(BlueprintPure)
static FLuaBPVar CreateTextureBuffer(UObject* WorldContextObject);
UFUNCTION(BlueprintCallable)
static void UpdateTextureBuffer(UTexture2D* DataTexture, TArray<float> FloatData);
};